Knight 3D Model

Format
FBX, OBJ, Blend
Textures
Yes
Rigged
Yes
Animated
Yes
Game Ready
Yes
Author: @Quaternius
With Idle, walk, run, roll, death and many more animations! To add a sword to the knight, parent the weapon you want to the Palm.R bone. Helmets should be parented to the Head bone. Shoulder pads should be parented to the neck bone if they are together, or to their respective shoulder bones if they are separated.
License:
Public Domain License. This content is free of known copyright restrictions and therefore in the public domain. It can be freely copied, shared, altered and republished by anyone for personal and commercial projects. You do not need to ask permission or provide credit to the author, although it is appreciated when possible to credit author or source of the content. You may obtain a copy of the License at https://creativecommons.org/publicdomain/zero/1.0/.
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